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Graphic Journalism by Dan Archer

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storytelling

Rocking the Tech Crowd at Woodstock Digital Media Festival

Like a latter day Jimi Hendrix (swapping a laptop for a left-handed guitar), I had a great being part of the panel and keynote events over the weekend at the Woodstock Digital Media Festival. Saturday morning’s panel, Telling [TRUE] Stories, saw myself and Annie Correal, Community Manager at Cowbird, talk about our work and the different perspectives of single author/crowdsourced authoring online frameworks, moderated by Emily Bell, Director of the Tow Center for Digital Journalism at Columbia. The conversation really got going after our mini presentations, and the audience asked some great questions about monetizing (of course), audience demographics and the software behind it all.

During the afternoon I had the chance to talk to some of the other participants and discuss the pros/cons of mobile location apps, apple’s penchant for deliberate obsolescence and the future of long form storytelling, all against the verdant background of Vermont’s premier picture-perfect little sleepy town. Then that evening myself and three others (the digital media curator at NYC’s MoMA, the founder of Artfagcity art blog, and a technophile champion of the local fisheries) had the opportunity to wax lyrical about our respective fields for 20 mins before fielding questions over booze at Billings Farm afterwards. A wonderful chance to chat with like-minded new media folk and swap anecdotes about working with GIFs, the future of visual storytelling, and why latin america just cannot make it into the news these days (bar Mexico’s cartel war).

image courtesy of sukdith punjasthitkul

Stanford Graphic Novelists talk about the process of creating ‘Pika-Don’ in 6 months

In case you couldn’t make it to Litquake on Saturday, here is the live recording of Lucas Laredo and Anna Rosales’ talk about their experience of being part of the Stanford Graphic Novel team. As you’ll see, they did us proud. Nice work Lucas and Anna!